Nice to see news on the Audio front
Well, to answer you question, I am personally a fan of orchestrial pieces but I don't really mind the more techno-ish pieces(which I believe this piece to be).
Starting off..well, the whole thing has that distinct "fuzzy"(in the lack of a better word) sound to it, but I'm going to assume that it is only because it's a WIP.
However, I do feel like the song starts off to fast and too sudden. Take note of Hell March 3 (look it up on Youtube) which starts off slow and quiet and then spends 25 seconds revving up.
I agree with J-qb and think that it could use more deeper and bassier sounds. And the snares/hithat's he mentioned.
Out of curousity, how are you and Hopeku distributing the work?
just to point out, that fuzz is a type of synth lead, is has that sound. and its true it is sudden, but i hadn't woked an intro into it yet, sense i usually do that last. i will try to add some bass elements to it as well.
and i havent had contact with Hopeku at all yet. i but i figure we're doing 50/50
Why battle when you can DANCE?!?
damn, that was good
That's some bloody good music... but it isn't for a action game. Every time I listen to it, I just see some awesome melee combat...Just a little question: i didn't quite understand the lyrics much
Yeah. The lyrics are weird.
damn, that was cool...hey could you do one on Unreal tournament 2004? I've been trying, but it turned out to be too crappy...I'd make a music video of the same minute it is published
I'd love to, but I don't have any sound effects for UT2004. Maybe PM me with a link or maybe your AIM so we can talk there? OK, see ya later dude.
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